Max Payne 2: The Fall of Max Payne

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Max Payne 2: The Fall of Max Payne
Max Payne 2 The Fall of Max Payne cover.jpg
Release date: October 15, 2003
Developer: Remedy Entertainment
Publisher: Rockstar Games
Series: Max Payne Series
Platforms: Windows, PlayStation 2, Xbox
Technology: MAX-FX 2.0
Media: CD-ROM, DVD


Max Payne 2: The Fall of Max Payne is a third-person shooter developed by Finnish Remedy Entertainment for Windows, Xbox, and PlayStation 2 systems.

Max Payne 2 continues the story of Max Payne, a fugitive undercover cop framed for murder in New York City. The game, like its predecessor, borrows heavily from film noir mood and techniques, from stylistic cinematography to graphic novel style cutscenes and narration.

The Fall of Max Payne was published by Rockstar Games and the Windows version was released on October 15, 2003 with console versions following later. Despite critical acclaim and an enthusiastic fanbase, the game was met with lackluster sales upon its debut.


GameWiki Max Payne 2: The Fall of Max Payne Walkthrough


In general, Max Payne 2 is easier than its predecessor. Max is more durable now while enemies tend to be weaker, except for two bosses. This change gave the a game a more arcade "run and gun" feel instead of slower careful pace of the original.

Other new challenges include the protection of other characters. Most of the game is through the view of Max but some parts switch to Mona Sax.

The second game again revolves around the bullet time, but the concept is more worked out. When Max shoots his enemies, his slow motion bar becomes a pale yellow. The darker the yellow, the slower time flows, with the exception of Max, who is in "normal" slow motion.

The A.I. is improved, and enemies will team up, or stay behind a door, waiting for you to jump through. If a grenade is thrown, the enemies will run away rather than stand around and wait for it to explode. Headshots now instantly kill an enemy, making the Desert Eagle a more effective weapon. As it is, the Desert Eagle can now be dual-wielded, when previously it could not.

Max's arsenal is also expanded. Some of the weapons from the predecessor are removed as new ones are added. A secondary weapon menu is also added, giving the player the option to use a melee attack, grenades, or Molotov cocktails in addition to their firearm. In the predecessor, grenades and Molotov cocktails were primary weapons, making them more dangerous and less effective for use. However, the addition of a secondary weapon option made these more viable choices.


Two years after the events of the first game, Max is a NYPD detective. While investigating a series of murders by a group of hitmen known as The Cleaners, Max comes face-to-face with Mona Sax, who was thought to have been killed in the first game. When he returns to the station, he hears his new partner, Valerie Winterson, talking on the phone about Mona. Soon after, the station is attacked by unknown assassins looking for Mona. After fighting off the assassins, Max begins hunting down the people responsible for the attack.

The search leads him to a construction site, where he and Mona defend themselves against these same hitmen. After the hitmen stop coming, Detective Winterson arrives and holds Mona at gunpoint. Mona claims that Winterson is there to kill her, and after several moments of consideration, Max shoots Winterson, allowing Mona to escape. Before she dies, Winterson shoots Max, putting him in the hospital.

After Max leaves the hospital, he finds Mona, and together, they begin looking for answers. Max gets answers after he is captured by Vladimir Lem, head of the Russian mob. Max learns that The Cleaners work for Lem, removing competition to his various businesses. He then learns that Lem is part of the Inner Circle with Alfred Woden, who ensured that the charges against Max were dropped at the end of the last game. Lem wants to kill Woden and gain control of the Inner Circle. He also learns that Mona is a hired gun for Woden, with orders to kill Lem and Max. Finally, he learns that Detective Winterson was Lem’s mistress, for which Max is shot and left for dead in a burning building. Mona rescues Max, and together, they go to Woden’s mansion to try to save him from Lem.

At the mansion, Mona knocks Max to the ground in an attempt to follow her orders to kill him, but discovers that her feelings for him keep her from doing so. Lem appears and shoots Mona. Woden then appears and lunges at Lem, resulting in Woden’s death. Max and Lem then begin to fight, while the mansion begins to burn around them. Eventually, Lem is killed as the floor under him collapses. Max returns to Mona’s side as the police arrive, where she dies in his arms. If the game is played on higher dificulties, she survives.


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Max Payne
Max Payne, Max Payne 2: The Fall of Max Payne, Max Payne 3