|Release date:||September 22, 2006|
|Platforms:||Windows, Xbox, Xbox 360, PlayStation 2|
Just Cause is a third-person "sandbox" video game developed by Avalanche Studios and published by Eidos Interactive. It was released on September 22, 2006 for Microsoft Windows, Xbox, Xbox 360, and PlayStation 2 platforms in Europe. It arrived in North America on September 27, 2006. The fictional area explored during the game is described as being over 250,000 acres (1024 km²) in size, with 21 story missions and over 300 side missions to complete.
Just Cause is set on a fictional Caribbean tropical island called "San Esperito", where the player works as CIA black ops agent Rico Rodriguez in a guerrilla war to overthrow San Esperito's dictator, who may be in possession of weapons of mass destruction. The game draws its premise (and name) from the real-life United States invasion of Panama, code-named "Operation Just Cause", which involved United States military action to overthrow military leader Manuel Noriega.
Rodriguez has been described by developers as being "the child of one thousand comic books and action movies. He is James Bond, Mad Max, Jason Bourne, El Mariachi, Wolverine, Punisher, Rambo, Tony Montana, Han Solo and Vincent Vega all rolled into one. With a touch of Enrique Iglesias to top it all off!".
Just Cause is structured similarly to the Pandemic Studios game, Mercenaries: Playground of Destruction. The core gameplay consists of elements of a third-person shooter and a driving game, with a large, open environment to move around in. On foot, the player's character is capable of walking, swimming, and jumping, as well as utilizing weapons and basic hand to hand combat. Players can take control of a variety of vehicles, including cars, boats, airplanes, helicopters, and motorcycles. Players can also perform stunts with their cars in which they can stand on the roof and jump to another car, or choose to open their parachute while still in motion on the roof. Other key features of the game include skydiving and parasailing (by latching onto a moving car while one's parachute is deployed).
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game, players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam. However, doing so can attract unwanted and potentially fatal attention from the authorities.
The player can also partake in a variety of optional side missions , for example liberating a village or taking over a drug cartel hideout. These are generally quite repetitive but are necessary to gain points with certain factions.
In a January 2008 financial report, Eidos Interactive confirmed that Just Cause 2 is in development.