Grand Theft Auto IV

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Grand Theft Auto IV
Grand Theft Auto IV Cover.jpg
Release date: April 29, 2008
Developer: Rockstar North
Publisher: Rockstar Games
Designer: Rockstar North
Series: Grand Theft Auto Series
Platforms: Xbox 360, PlayStation 3
Technology: RAGE
Euphoria Motion Synthesis
Version: 1.01 (PS3), 1.00 (Xbox 360)
Play Modes: Single Player, Multiplayer
Media: Blu-Ray Disc, DVD-DL
Input: Gamepad

Summary

Grand Theft Auto IV (abbreviated to GTA IV and GTA 4) is a sandbox-style action-adventure video game developed by Rockstar North. It is the ninth title in the Grand Theft Auto series and the first in its fourth generation. Grand Theft Auto IV was released worldwide (except Japan) on 29 April 2008 for both PlayStation 3 and Xbox 360. Two episodic packs will be released exclusively for the Xbox 360, the first of which is due in August 2008 via Xbox Live.

The game is set in a re-imagined Liberty City, a fictional city based heavily on modern day New York City. It follows Niko Bellic, a Serbian veteran of the Bosnian war who comes to the United States in search of the American Dream, only to find his cousin has lied about the wealth that was promised to be awaiting him. Grand Theft Auto IV is the first console game in the series to feature an online multiplayer mode, which contains fifteen different game types.

Following its release, the game received overwhelmingly positive reviews, and is the highest-rated video game of all-time, according to critic review aggregator Game Rankings. GTA IV sold about 3.6 million units on its first day of release and grossed more than $500 million in its first week, breaking the first-week sales record of $300 million set by Halo 3. The release of GTA IV became the "largest launch in the history of interactive entertainment", according to Take-Two chairman Strauss Zelnick.

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Guides

General Guide and FAQ 
If you are starting with GTA4 or already in it for a while, this guide contains many useful things you should know, or simply to make your life easier. A first read for everyone. If you have problems or questions, and the other guides do not answer them, try in here. Your question might have been already answered.
Story Walkthrough 
Helps you get through the story line of Grand Theft Auto IV.
Everything needed for 100% 
Assassin Missions | Flying Rats | Brucies Exports | Jacob Drug Delivery | Street Races | Stevie Vehicle Thefts | Vigilante | Most Wanted | Random Characters | Unique Stunt Jumps
Maps 
Maps of different things inside the game, such as pigeons, weapons, health, armor, random people and jumps.
Xbox 360 Achievements 
If you have an Xbox 360 you probably know about these. What they are, where you get them from and how much they are worth.
Dating Guide 
You can date in Grand Theft Auto 4. It is easier than in San Andreas, and here's a guide to help you out.
Weapons Guide 
Guide to all the weapons in GTA4.
Vehicle Guide 
Guide to all different vehicles in GTA4.
Easter eggs 
Easter Eggs are funny things or hidden messages throughout the game.
Cheat Codes 
Cheat codes are entered using Niko's cell phone.

- Warning: May prevent you from getting certain achievements!

Friend Guide 
Guide to all the services offered by friends and how to get them.
Internet websites
A list of working websites to use in-game at the TW@ internet cafe.
Telephone numbers
A list of in-game phone-numbers.
Radio Stations
All radio stations and all songs are listed here.
Television Shows in GTA IV
A guide to television shows in GTA IV
Goofs
Find something incorrect or silly? Post it here!

Plot

Niko Bellic is a Serbian immigrant who is thirty years of age and a veteran of the Bosnian war. He has come to Liberty City to pursue the American Dream. Niko was persuaded to move to Liberty City by his cousin Roman, who had claimed in multiple e-mails to Niko that he was living a fabulous life, with a mansion, women, hot tubs and sports cars. Roman's claims turn out to be lies to hide his own failures. In reality, he only owns a small taxi business and is in serious debt with local gang bosses, which he manages to resolve by enlisting Niko's help in killing them.

Niko and Roman feud constantly. It is later revealed that one of the reasons Niko, as an ex-soldier, went to Liberty City, is to track down the man who betrayed his old army unit: Darko Brevic. Niko soon creates ties with the Liberty City Bratva through Vladimir Glebov and later encounters a major figure of the Bratva, Mikhail Faustin and his associate, Dimitri Rascalov. Niko completes jobs for Faustin before joining Dimitri's plot to betray Faustin and take over the organization. Niko assassinates Faustin on Dimitri's orders. Niko later meets with him to collect his reward for the killing, however Dimitri reveals his new associate Rodislav Bulgarin and betrays Niko, ordering Bulgarin's men to kill him. Little Jacob arrives on the scene and rescues Niko, however Dimitri escapes and Jacob suggests dealing with him later.

Niko receives a phone call from Roman, who is hiding in a remote location after having received several silent calls. The two meet up and they drive back to find both Roman's apartment and taxi depot in flames. The two escape to Bohan, after receiving death threats from Dimitri, and Roman reveals his plans to propose to his girlfriend Mallorie.

Towards the conclusion of the storyline, a shadowy government agency (under the name of "U.L. Paper") that had forced Niko to help them in collusion with aging mobster, Jon Gravelli, locate Darko in Bucharest and arrange to have him brought to Liberty City as a final reward. Niko confronts Darko who has become a drug-addicted, guilt-ridden wreck who reveals that he had sold him and his former compatriots out for a thousand dollars. The player is then left with the option of either executing Darko or sparing his life. Afterwards, Niko relaxes at a bar when Jimmy Pegorino shows up and asks him to get some heroin for him that he can sell to a buyer: Dimitri Rascalov.

Characters

History

Work on Grand Theft Auto IV began in November 2004, almost immediately after the release of Grand Theft Auto: San Andreas. The story of Grand Theft Auto IV was written by Rockstar co-founder Dan Houser. The Rockstar North team made two trips to New York for research, one at the start of the project (which is done with every GTA game) and another smaller one further into development. A full-time research team, based in New York, handled further requests for information ranging from the ethnic minority of a neighbourhood to videos of traffic patterns. According to a financial consultant for Take-Two Interactive Software, around 150 game developers worked on Grand Theft Auto IV. The team consists of core members of the Grand Theft Auto III team, albeit larger.

The game uses Rockstar's own RAGE game engine, which was previously used in Rockstar Table Tennis, in combination with the Euphoria game animation engine. Instead of pre-written animations, Euphoria controls the way the player moves, enabling character movements to be more realistic. The Euphoria engine also enables NPCs to react in a realistic way to the player's actions. In one preview, a player knocked an NPC out of a window and the character grabbed onto a ledge to stop himself from falling. The game also uses middleware from Image Metrics to facilitate intricate facial expressions and ease the process of incorporating lip-synching.

Rockstar Games initially appeared to be committed to the original 16 October 2007 release date. However, Wedbush Morgan analyst Michael Pachter suggested that Take-Two may choose to delay the release of the game in order to boost its financial results for 2008 and to avoid competing with the release of other highly anticipated titles. Rockstar responded by saying that Grand Theft Auto IV was still on track for release in "late October". On 2 August 2007, Take-Two announced that Grand Theft Auto IV would miss its original release date of 16 October 2007 contrary to their previous statements, and would be delayed to their second fiscal quarter (February–April) of 2008. Their stated reason for the date change was "due to additional development time required to complete the title." In a later conference call with investors, Take-Two's Strauss Zelnick attributed the delay to "almost strictly technological problems... not problems, but challenges." It was revealed that technical difficulties with the PlayStation 3 version of the game contributed to the delay. On 24 January 2008, Take-Two announced that Grand Theft Auto IV would be released on 29 April 2008. At a Take-Two shareholder meeting on 18 April 2008, Take-Two CEO Ben Feder announced that GTA IV had already "gone gold" and was "in production and in trucks en route to retailers" Overall, Grand Theft Auto IV took over 1000 people and more than three and a half years to complete, with a total cost estimated at approximately $100 million, making it together with Shenmue one of the two most expensive games ever developed. (Shenmue had a production cost of $70 million which considering inflation to date is also approximately $100 million.)

Download Expansions

Exclusive for Xbox 360 there are two download expansions, one of which is already released

Links

Official Homepage of Grand Theft Auto IV

Wikipedia Article on Grand Theft Auto IV

Wikipedia List of characters

Rockstar Games Social Club


Grand Theft Auto
Grand Theft Auto, Grand Theft Auto 2, Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, Grand Theft Auto IV, Grand Theft Auto IV: The Lost and Damned, Grand Theft Auto: Chinatown Wars, Grand Theft Auto IV: The Ballad of Gay Tony, Grand Theft Auto V